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Takeshi Miyaji

1965 – 2011

Video game develeper

Game designerVideo game developer
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About Takeshi Miyaji

Lived 1965 – 2011 (aged 45). Takeshi Miyaji was a Japanese game designer and video game developer.

was a Japanese video game developer who founded the development companies Game Arts (with his brother Yoichi Miyaji) and G-Mode. He was best known as the creator of the Silpheed, GunGriffon, Lunar and Grandia video game series. He was the younger brother of Game Arts' CEO Yoichi Miyaji.

Biography Takeshi began working programming for ASCII at the age of 15. He wrote a book on how to program while working for ASCII. At the age of 19, he co-founded Game Arts with his brother Yoichi. He was in charge of the Development Department of Game Arts for over the next 16 years. During that time, he acted as producer and director of various Games Arts titles, including Silpheed, GunGriffon and Grandia.

Silpheed (1986) is a shooter game notable for its early use of real-time 3D polygonal graphics and a tilted third-person perspective. He also worked on Lunar: The Silver Star (1992), which was among the earliest role-playing video games to tell an engaging story through its audio and video presentation. After working on its sequel Lunar: Eternal Blue (1994), his most successful and memorable video game would be Grandia (1997), which featured an innovative battle system and a strong story. Grandia is considered one of the strongest role-playing games during the 32-bit era and had two sequels produced.

In 2000, Miyaji left Game Arts and founded G-Mode, a game developing company specializing in the emerging mobile phone market and served as the company's Executive Director.

Takeshi died in 2011 at the age of 45 due to complications after surgery for a brain tumor.

Works AX-6 (1982, PC-6001) - Lead Programmer of "Space Enemy" SX-2: Doitsu Afurika Sōkō Gundan (1984, PC-6001) - Game Design and Programmer Thexder (1985, PC) - Producer Silpheed (1986, PC) - Director/Designer Faria: A World of Mystery and Danger (1990, NES) - Program Director Harakiri (1990, PC) - Director Lunar: The Silver Star (1992, Sega CD) - Designer Tenka Fubu: Eiyū-tachi no Hōkō (1993, Sega CD) - Director Silpheed (1993, Sega CD) - Director/Designer Lunar 2: Eternal Blue (1994, Sega CD) - Designer GunGriffon (1996, Sega Saturn) - Director Grandia (1997, Sega Saturn, PlayStation) - Director GunGriffon II (1998, Sega Saturn) - Director Grandia II (2000, Dreamcast, PlayStation 2) - Producer/Executive Director Silpheed: The Lost Planet (2000, PlayStation 2) - Producer/Planning Producer/3D Engine

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Important facts

Birth century
Occupation
Game designer, Video game developer
Nationality

Contemporaries

People whose lives overlapped Takeshi Miyaji's

Frequently asked questions

Who was Takeshi Miyaji?

Video game develeper (1965–2011)

When was Takeshi Miyaji born?

Takeshi Miyaji was born on 22 December 1965 in Tokyo.

When did Takeshi Miyaji die?

Takeshi Miyaji died on 29 July 2011.

What was Takeshi Miyaji's occupation?

Takeshi Miyaji was a game designer and video game developer.

What nationality was Takeshi Miyaji?

Takeshi Miyaji was Japanese.

Sources & further reading

· Wikipedia: Takeshi Miyaji

· Wikidata: Q7678133

· DBpedia: Takeshi Miyaji

Cite this page

APA: Biography.guide. (2026). Takeshi Miyaji. https://biography.guide/takeshi-miyaji/

MLA: "Takeshi Miyaji." Biography.guide, https://biography.guide/takeshi-miyaji/.

Chicago: "Takeshi Miyaji." Biography.guide. https://biography.guide/takeshi-miyaji/.

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