About Daphne Bavelier
Born 1966. Daphne Bavelier is a researcher and neuroscientist.
Daphné Bavelier is a French cognitive neuroscientist specialized in brain plasticity and learning. She is full Professor at the University of Geneva in the Faculty of Psychology and Educational Sciences. She heads the Brain and Learning lab at Campus Biotech in Geneva, Switzerland.
Education and career Bavelier received her undergraduate education at the École normale supérieure in biology, before moving to the Massachusetts Institute of Technology in 1988 to pursue a PhD in Brain and Cognitive sciences in Professor Molly Potter's laboratory.
She received a postdoctoral fellowship from the James S. McDonnell Foundation to carry research in brain plasticity and learning at the Salk Institute under Professor Helen Neville.
In 1996, she became assistant professor at the Georgetown Institute for Cognitive and Computational Sciences at Georgetown University. She then joined the Brain and Cognitive Science department at the University of Rochester in 1999, before moving to the department of Psychology within the Faculty of Psychology and Education Science at the University of Geneva in 2011.
Research Interest Bavelier’s interest lies in how the brain adapts to changes in experience. Early in her career, she investigated how being born deaf and using sign language alters brain organization for attentional functions and language processing. In 2000, Bavelier and her student (and now colleague) C. Shawn Green made an unexpected discovery that video games could be powerful tools to induce brain plasticity. In particular, action video games were shown to enhance attention. Since then, Bavelier has been interested in understanding how to leverage video games, and more generally digital technologies, to facilitate brain plasticity and learning. The Brain and Learning Lab now focuses on clarifying the factors that promote learning and brain plasticity using a multidisciplinary approach (behavior, brain imaging, eye tracking and vital statistics).
With an additional interest in translational work, Bavelier is one of the co-founders of Akili Interactive, a company dedicated to leverage video games for therapeutic interventions.
Honors and awards
2019. Recipient of the 2019 Klaus J. Jacobs Research Prize 2018. TIGA Awards, Anxiety-relief video game shortlisted in the “Best Educational Game” 2018. Nominated fellow of the American Psychological Society in recognition of her "sustained outstanding contributions to the science of psychology" 2008. Blavatnik Awards for Young Scientist – Finalist in the faculty category 2016-2018. Expert on Human Enhancement, Global Future Councils World Economic Forum 2017. Selected as "100 personnalités qui font la Suisse romande", Le Temps 2014-2016. Expert on the ‘New Vision for Education’ project of the World Economic Forum 2012. Expert at the meeting on 'Interactive Media, Attention and Well-being' hosted by the White House Office of Science and Technology Policy 2012. TED Talk - Your brain on video games 2009. Ranked among the top 50 French in the US by France-Amerique
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Important facts
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Frequently asked questions
Who is Daphne Bavelier?
professor and cognitive neuroscientist
When was Daphne Bavelier born?
Daphne Bavelier was born in 1966.
What is Daphne Bavelier's occupation?
Daphne Bavelier is a researcher and neuroscientist.
Sources & further reading
Cite this page
APA: Biography.guide. (2026). Daphne Bavelier. https://biography.guide/daphne-bavelier/
MLA: "Daphne Bavelier." Biography.guide, https://biography.guide/daphne-bavelier/.
Chicago: "Daphne Bavelier." Biography.guide. https://biography.guide/daphne-bavelier/.
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