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Markus Persson

b. 1979

Swedish video game programmer and founder of Mojang (born 1979)

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About Markus Persson

Born 1979. Markus Persson is a Swedish programmer, video game producer, designer, game programmer and video game designer, known for Minecraft and Mojang.

Persson began developing video games at an early age. His commercial success began after he published an early version of Minecraft in 2009. Prior to the game's official retail release in 2011, it had sold over four million copies. After this point Persson stood down as the lead designer and transferred his creative authority to Jens Bergensten. In September 2014 Persson announced his intention to leave Mojang, and in November of that year the company was sold to Microsoft reportedly for US$2.5 billion, which made him a billionaire.

Since 2016, several of Persson's posts on Twitter regarding feminism, race, and transgender rights have caused public controversies. He has been described as "an increasingly polarizing figure, tweeting offensive statements regarding race, the LGBTQ community, gender, and other topics". In an effort to distance itself from Persson, Microsoft removed mentions of his name from Minecraft (excluding one instance in the game's end credits) and did not invite him to the game's tenth anniversary celebration.

In 2015 he co-founded a separate game studio called Rubberbrain, which was relaunched in 2024 as Bitshift Entertainment.

Early life Markus Alexej Persson was born in Stockholm, Sweden, to a Finnish mother, Ritva, on 1 June 1979. He grew up in Edsbyn until he was seven years old, when his family moved back to Stockholm. His father moved to a cabin in the countryside. He produced his first game at the age of eight, a text-based adventure game.

Persson, although introverted, While working on RubyDung, Persson experimented with a first-person view mode similar to that found in Dungeon Keeper. However, he felt the graphics were too pixelated and omitted this mode.

Release and success of Minecraft On 17 May 2009 Persson released the original edition (later called "Classic version") of Minecraft on the TIGSource forums. He regularly updated the game based on feedback from TIGSource users. Persson released several new versions of Minecraft throughout 2009 and 2010, going through several phases of development including Survival Test, Indev, and Infdev. The game has sold over four million copies by 7 November 2011. Mojang held the first Minecon from 18 to 19 November 2011 to celebrate its full release, and subsequently made it an annual event.

In 2013 Mojang recorded revenues of $330 million and profits of $129 million.

Leaving Mojang Persson has stated that, due to the intense media attention and public pressure, he became exhausted with running Minecraft and Mojang.

In a September 2014 blog post he shared his realization that he "didn't have the connection to my fans I thought I had", that he had "become a symbol", and that he did not wish to be responsible for Mojang's increasingly large operation. He then left the company after the deal was finalised in November. On 23 June 2014 he founded a company with Porsér called Rubberbrain AB; the company had no games by 2021, despite spending SEK 60 million. The company was relaunched as Bitshift Entertainment, LLC on 28 March 2024. Persson expressed interest in creating a new video game studio in 2020, and in developing virtual reality games. He has also since created a series of narrative-driven immersive events called ".party", which uses extensive visual effects and has been hosted in multiple cities.

At the beginning of 2025 Persson decided to create a spiritual successor to Minecraft, referred to as "Minecraft 2, in response to the results of a poll on X. However, after speaking to his team, he shortly went against this in favour of developing the other choice on his Twitter poll, a roguelike titled Levers and Chests.

Games

Minecraft

Persson's most popular creation is the survival sandbox game Minecraft, which was first publicly available on 17 May 2009 and fully released on 18 November 2011. Persson left his job as a game developer to work on Minecraft full-time until completion. In early 2011, Mojang AB sold the one millionth copy of the game, several months later their second, and several more their third. Mojang hired several new staff members for the Minecraft team, while Persson passed the lead developer role to Jens Bergensten. He stopped working on Minecraft after a deal with Microsoft to sell Mojang for $2.5 billion. This brought his net worth to US$1.5 billion.

Caller's Bane

Persson and Jakob Porsér came up with the idea for Scrolls including elements from board games and collectible card games. Persson noted that he will not be actively involved in development of the game and that Porsér will be developing it. Persson revealed on his Tumblr blog on 5 August 2011 that he was being sued by a Swedish law firm representing Bethesda Softworks over the trademarked name of Scrolls, claiming that it conflicted with their The Elder Scrolls series of games. On 17 August 2011 Persson challenged Bethesda to a Quake 3 tournament to decide the outcome of the naming dispute. On 27 September 2011 Persson confirmed that the lawsuit was going to court. ZeniMax Media, owner of Bethesda Softworks, announced the lawsuit's settlement in March 2012. The settlement allowed Mojang to continue using the Scrolls trademark. In 2018, Scrolls was made available free of charge and renamed to Caller's Bane.

Cliffhorse Cliffhorse is a humorous game programmed in two hours using the Unity game engine and free assets. The game took inspiration from Skyrim physics engine, "the more embarrassing minimum-effort Greenlight games", Goat Simulator, and Big Rigs: Over the Road Racing. The game was released to Microsoft Windows systems as an early access and honourware game on the first day of E3 2014, instructing users to donate Dogecoin to "buy" the game before downloading it. The game accumulated over 280,000 dogecoins.

0x10c

Following the end to his involvement with Minecraft, Persson began pre-production of an alternate reality space game set in the distant future in March 2012. On April Fools' Day Mojang launched a satirical website for Mars Effect (parody of Mass Effect), citing the lawsuit with Bethesda as an inspiration. However, the gameplay elements remained true and on 4 April, Mojang revealed 0x10c (pronounced "Ten to the C") as a space sandbox title. Persson officially halted game production in August 2013. However, C418, the composer of the game's soundtrack (as well as that of Minecraft), released an album of the work he had made for the game.

Shambles In 2013, Persson made a free game called Shambles in the Unity game engine.

Ludum Dare entries Persson has also participated in several Ludum Dare 48-hour game making competitions. Breaking the Tower was a game Persson developed for the entry to the Ludum Dare No. 12 competition. The game takes place on a small island, where the player must gather resources, construct buildings, and train soldiers in order to destroy a large tower on this island. The game received brief gaming media attention. Metagun is a 2D platformer created for Ludum Dare No. 18. Prelude of the Chambered is a game Persson developed for the entry to the Ludum Dare No. 21 competition. Prelude of the Chambered is a short first-person dungeon crawler video game. Minicraft is a game developed for Ludum Dare No. 22, held 16–19 December 2011. It is a small top-down survival game with similarities to Zelda and influenced by Minecraft. It is written in Java.

Personal life In 2011 Persson married Elin Zetterstrand, whom he had dated for four years before. He once stated that "piracy is not theft", viewing unauthorised downloads as potential future customers.

Persson stated himself to be a member of the Pirate Party of Sweden in 2011. He is also a member of Mensa.

He has donated to numerous charities, including Médecins Sans Frontières (Doctors Without Borders). Under his direction, Mojang spent a week developing Catacomb Snatch for the Humble Indie Bundle and raised US$458,248 for charity. He also donated $250,000 to the Electronic Frontier Foundation in 2012. In 2011 he gave $3 million in dividends back to Mojang employees. In 2014 Persson was one of the biggest taxpayers in Sweden. Persson reportedly outbid Beyoncé and Jay-Z for the property.

In 2017, he proposed a heterosexual pride holiday, and wrote that those who opposed the idea "deserve to be shot". After facing backlash, he deleted the tweets and rescinded his statements, writing, "So yeah, it's about pride of daring to express, not about pride of being who you are. I get it now." Later in the year, he wrote that feminism is a "social disease" and called the video game developer and feminist Zoë Quinn a "cunt", although he was generally critical of the GamerGate movement. Also in 2017, Persson tweeted that "It's okay to be white". Later that year, he stated that he believed in the Pizzagate conspiracy theory.

In 2019, he tweeted referencing QAnon, saying "Q is legit. Don't trust the media." Later in 2019, he tweeted in response to a pro-transgender internet meme that, "You are absolutely evil if you want to encourage delusion. What happened to not stigmatizing mental illness?" He then also promoted claims that people were fined for "using the wrong pronoun". He is still mentioned in the End Poem ("a flat, infinite world created by a man called Markus").

Awards 2011 Minecraft Best Debut Game, Innovation Award, Best Downloadable Game Game Developers Choice Awards 2012 Minecraft BAFTA Special Award BAFTA

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Important facts

Birth century
Nationality
Known for
Minecraft, Mojang
Awards
British Academy Games Special Award
Also known as
Notch, Markus Alexej Persson, xNotch, Nizzotch, Markus Alexei

People in Markus Persson's life

Named in this biography and alive at the same time

Contemporaries

People whose lives overlapped Markus Persson's

Frequently asked questions

Who is Markus Persson?

Swedish video game programmer and founder of Mojang (born 1979)

When was Markus Persson born?

Markus Persson was born on 1 June 1979 in Stockholm.

What is Markus Persson's occupation?

Markus Persson is a programmer, video game producer, designer, game programmer and video game designer.

What is Markus Persson known for?

Markus Persson is known for Minecraft and Mojang.

What nationality is Markus Persson?

Markus Persson is Swedish.

Sources & further reading

· Wikipedia: Markus Persson

· Wikidata: Q266224

· DBpedia: Markus Persson

Cite this page

APA: Biography.guide. (2026). Markus Persson. https://biography.guide/markus-persson/

MLA: "Markus Persson." Biography.guide, https://biography.guide/markus-persson/.

Chicago: "Markus Persson." Biography.guide. https://biography.guide/markus-persson/.

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