Biography.guide
Home › People › Board game designer › Mac Gerdts
Portrait of Mac Gerdts

Mac Gerdts

b. 1962

German board game designer

Board game designer
Don't just read it — keep itBiographies to ownE-book · Audio · Video From $7 →

About Mac Gerdts

Born 1962. Mac Gerdts is a German board game designer.

Walther M. Gerdts, known as Mac Gerdts, is the designer of German-style board games such as Imperial, Imperial 2030, Antike and Hamburgum. His games introduced the concept of a rondel rather than dice as a mechanism for play. This is designed to prevent players from repeatedly taking the same action in quick succession without paying a cost.

Like many German board games, all of Gerdts' games include a mechanism designed to keep game length roughly within the specified time constraint. In Imperial, the game ends when a nation reaches the 25-point on the counting chart. In Hamburgum, the game ends when six churches are constructed.

Games Antike Duellum, released in 2012, is a two-player version of Antike. Antike II, released in 2014, is the follow-up of Antike, modified to make conquests easier while also allowing players to have possibilities of winning without necessarily attacking other players. Antike, released in 2005, is about evolution and competition among ancient civilizations. Concordia, a game released in 2013, about economics during the Roman Empire, is one of Mac's few games that does not employ a rondel. It was nominated for the 2014 Spiel des Jahres prize in the category Kennerspiel des Jahres (Connoisseur-Enthusiast Game of the Year). Hamburgum, released in 2007, is a game in which the object is to trade goods and make prestigious church donations. The spaces on the rondel are Church, Trade, Cloth, Guildhall, Beer, Dockyard, and Sugar. Imperial 2030, released in 2009, is a follow-up of Imperial, where USA, Europe, Russia, China, India and Brazil compete for world domination. Imperial, a 2006 game, has the players take on the roles of international investors in pre-World War I Europe. Navegador, released in 2010, is a game about the Golden Age of Portuguese Explorations. The Princes of Machu Picchu, released in 2008 Transatlantic, a historic/economic game about industry exploration and naval transportation was presented at Essen Spiel 2014 and released in 2017.

Biography shop

Don’t just read it —
keep it.

Full-length biographies made to live with: read them, listen on the way to work, watch them tonight.

  • E-book
  • Audio
  • Video
Browse the shop — from $7

Instant download · yours to keep · every purchase keeps this site free

Important facts

Born
1962, Hamburg
Birth century
Occupation
Board game designer
Nationality
Also known as
Walther Gerdts

Contemporaries

People whose lives overlapped Mac Gerdts's

Frequently asked questions

Who is Mac Gerdts?

German board game designer

When was Mac Gerdts born?

Mac Gerdts was born in 1962 in Hamburg.

What is Mac Gerdts's occupation?

Mac Gerdts is a board game designer.

What nationality is Mac Gerdts?

Mac Gerdts is German.

Sources & further reading

· Wikipedia: Mac Gerdts

· Wikidata: Q104788

· DBpedia: Mac Gerdts

Cite this page

APA: Biography.guide. (2026). Mac Gerdts. https://biography.guide/mac-gerdts/

MLA: "Mac Gerdts." Biography.guide, https://biography.guide/mac-gerdts/.

Chicago: "Mac Gerdts." Biography.guide. https://biography.guide/mac-gerdts/.

Data last updated: 2026-09-24 · Spot an error? Report a correction.

Portrait: Wikimedia Commons · author & licence

Page generated 2026-09-27 05:08 UTC