Biography.guide
Home › People › Video game developer › Leonard Boyarsky
Portrait of Leonard Boyarsky

Leonard Boyarsky

b. 1950

American computer games designer and visual artist

Video game developerGame designerArtist
Don't just read it — keep itBiographies to ownE-book · Audio · Video From $7 →

About Leonard Boyarsky

Born 1950. Leonard Boyarsky is an American video game developer, game designer and artist.

Leonard Boyarsky is an American computer game designer and visual artist. He is one of the key designers of the video games Fallout and Diablo III.

Early life After he earned a bachelor's degree in Illustration (at Cal State Fullerton) and a bachelor's degree in Fine Art (at Art Center College of Design), he worked as freelance artist for Interplay and Maxis in 1992.

He has cited Wizardry and Lands of Lore: The Throne of Chaos as being his favorite video games, albeit admittedly he was more into comic books when first entering the industry.

Career Interplay Entertainment (1992–1998) Boyarsky joined Interplay Entertainment as employee number 88.

After some freelance work for Interplay (Rags to Riches: The Financial Market Simulation and Castles II: Siege and Conquest) he was hired as art director, lead artist and designer-writer.

His first work was as lead artist in 1995 was Stonekeep. He was in charge of the conceptualization and implementation of 2D and 3D sprites.

While at Interplay, Boyarsky met Tim Cain and Jason D. Anderson, the future co-founders of Troika Games. The three met after work hours to play Dungeons & Dragons and GURPS. Cain eventually sent an email around, proposing colleagues to meet after work hours over pizza to discuss making a video game based on an engine he had built. The five people who showed up, including Boyarsky and Anderson, would become the core team working on Fallout.

Boyarsky recalls suggesting the post-apocalyptic setting, as he and Anderson were both huge Mad Max 2 fans. Boyarsky was adamant about not making a fantasy game, due to the large number of fantasy RPGs in the market.

Two years later, in 1997, he finished his work as art director on Fallout, where he set the recognizable 1950s future graphics style, the humorous Vault Boy Traitcards and also the unusual ending. He also did some polishing on the dialogs for the game. Before leaving Interplay to form Troika Games with Cain and Anderson, he designed the overall gameplay refinements and main story arc, quests, areas, and characters for Fallout 2 in 1998.

Troika Games (1998–2005) Boyarsky had different roles at Troika Games; among others he was project leader, art director, designer-writer and CEO.

On their first project, Arcanum: Of Steamworks and Magick Obscura, which was released 2001, he filled similar positions as in Fallout, doing the art direction, dialog writing-editing and story-quest design. He was the project leader and art director on Troika's last released game in late 2004, Vampire: The Masquerade - Bloodlines. He worked also on an untitled post-apocalyptic game which was never released due to financial trouble, though a demonstration video of the engine was later released for the public.

As Troika closed in early 2005, he took a year off due to burnout syndrome. He was later asked by Blizzard Entertainment to work on the story and RPG elements on Diablo III.

Blizzard Entertainment (2006–2016) Boyarsky worked as lead world designer on Diablo III and its subsequent expansion Diablo III: Reaper of Souls at Blizzard Entertainment. His role included fleshing out the lore, dialogue and quests in the game. He found it important to build upon the story elements of the Diablo franchise, and convey its intricacies in a more compelling way.

This emphasis marked a shift for Blizzard, who had previously focused less on developing the story elements of the Diablo franchise. This shift was exemplified at 2011’s BlizzCon, where Chris Metzen chaired the first-ever lore panel, with Boyarsky as the main presenter.

Subsequently, Boyarsky would go on make several public appearances and became somewhat of a spokesperson for the lore and story aspects of Diablo III.

Boyarsky was affectionately known as ‘LeBo’ in the Diablo fan community. A legendary gem called ‘Boyarsky’s Chip’ can be found in Diablo III as an homage. Its item description contains a reference to Fallout.

Obsidian Entertainment (2016–present) In April 2016, Boyarsky joined Obsidian Entertainment. Soon after, Feargus Urquhart has confirmed that Boyarsky and Tim Cain are working together on an unannounced project. Urquhart also stated that the duo were not working on then current Obsidian projects such as Tyranny, Pillars of Eternity or Armored Warfare. Boyarsky has described the project as his “dream game”.

During the 2018 Game Awards, Obsidian announced that the game Boyarsky and Cain have been working on is The Outer Worlds, a first-person science fiction action-RPG that takes place on a terraformed exoplanet. The game was released for Microsoft Windows, PlayStation 4, and Xbox One on October 25, 2019.

Quotes When later asked why he left Interplay, Boyarsky commented that :

After the Fallout IP was bought by Bethesda he said (in 2004) :

Games Title Year Role(s) Castles II: Siege and Conquest 1992 Artwork Unnatural Selection 1993 Assistant artist Stonekeep 1995 Lead artist Fallout 1997 Art director, original game design Fallout 2 1998 Main story arc, quests, areas, characters Arcanum: Of Steamworks and Magick Obscura 2001 CEO, project leader, art director, designer-writer Vampire: The Masquerade – Bloodlines 2004 CEO, project leader, art director, designer-writer Diablo III 2012 Senior world designer Diablo III: Reaper of Souls 2014 Senior world designer Wasteland 2 2014 Portrait art The Outer Worlds 2019 Game director (with Tim Cain) The Outer Worlds 2 2025 Game director (with Brandon Adler)

Biography shop

Don’t just read it —
keep it.

Full-length biographies made to live with: read them, listen on the way to work, watch them tonight.

  • E-book
  • Audio
  • Video
Browse the shop — from $7

Instant download · yours to keep · every purchase keeps this site free

Important facts

Born
1950
Birth century
Occupation
Video game developer, game designer, Artist
Nationality
Education
California State University, Fullerton, Art Center College of Design
Employers
Interplay Entertainment, Maxis, Troika Games, Blizzard Entertainment

People in Leonard Boyarsky's life

Named in this biography and alive at the same time

Contemporaries

People whose lives overlapped Leonard Boyarsky's

Frequently asked questions

Who is Leonard Boyarsky?

American computer games designer and visual artist

When was Leonard Boyarsky born?

Leonard Boyarsky was born in 1950.

What is Leonard Boyarsky's occupation?

Leonard Boyarsky is a video game developer, game designer and artist.

What nationality is Leonard Boyarsky?

Leonard Boyarsky is American.

Sources & further reading

· Wikipedia: Leonard Boyarsky

· Wikidata: Q917565

· DBpedia: Leonard Boyarsky

Cite this page

APA: Biography.guide. (2026). Leonard Boyarsky. https://biography.guide/leonard-boyarsky/

MLA: "Leonard Boyarsky." Biography.guide, https://biography.guide/leonard-boyarsky/.

Chicago: "Leonard Boyarsky." Biography.guide. https://biography.guide/leonard-boyarsky/.

Data last updated: 2026-09-22 · Spot an error? Report a correction.

Page generated 2026-09-27 05:28 UTC