Ray Turney
Role-playing game designer
About Ray Turney
Ray Turney was a role-playing game designer.
Ray Turney is a game designer who has worked primarily on role-playing games.
Career Hendrik Jan Pfeiffer, Art Turney and Ray Turney originally planned to publish information on the fictional world of Glorantha from White Bear and Red Moon as a supplement for Dungeons & Dragons, but Greg Stafford wanted an original role-playing game created for Glorantha. Ideas for an original gaming system for Glorantha came about during a conversation between Steve Perrin, Steve Henderson and Warren James at a Greyhaven party, and they were soon joined by Ray Turney from the original team.
Perrin and Turney designed RuneQuest which was published by Chaosium in 1978. The rules system for RuneQuest was created by Perrin, Turney, Henderson and James. Chaosium considered publishing Arduin in 1976, but found the game too complex and derivative of Dungeons & Dragons, and according to author Stu Horvath in 2023 "it took a couple of years before designers Steve Perrin and Ray Turney struck upon the right formula for the RPG that would become RuneQuest. The result was a radical departure from RPG norms."
Works Creatures of Chaos 1: Scorpion Men & Broos (1978) Trolls & Trollkin (1978) Militia & Mercenaries (1979) RuneQuest Monsters (1987)
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Important facts
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Who was Ray Turney?
role-playing game designer
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Ray Turney was a role-playing game designer.
Sources & further reading
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APA: Biography.guide. (2026). Ray Turney. https://biography.guide/ray-turney/
MLA: "Ray Turney." Biography.guide, https://biography.guide/ray-turney/.
Chicago: "Ray Turney." Biography.guide. https://biography.guide/ray-turney/.
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