About Matthias Worch
Born 1976. Matthias Worch is a German designer.
Matthias Worch (born 1976) is a German video game designer and computer graphics artist. He started out creating custom Doom and Quake levels. Matthias entered the computer game industry in 1998 when he moved to Dallas, Texas to work on Ritual Entertainment's 3D First Person Shooter SiN. He has since contributed to various 3D action games. Matthias has spoken at the Game Developers Conference and the IGDA. Matthias is working at Epic Games as a Design Lead on the special projects group.
Games worked on SiN – Windows (1998) Unreal Mission Pack - Return to NaPali – Windows, Mac OS (1999) The Wheel of Time – Windows (1999) Unreal 2 – Windows (2003) Star Wars Rogue Squadron III: Rebel Strike – GameCube (2003) Lair – PlayStation 3 (2007) Dead Space 2 – Windows, Xbox 360, PlayStation 3 (2011) Star Wars 1313 - (Cancelled) (2013) Unreal Engine (2014) Mafia III - Windows, Xbox One, PlayStation 4 (2016) Fortnite (2017) Lego Fortnite (2023)
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Important facts
Contemporaries
People whose lives overlapped Matthias Worch's
Frequently asked questions
Who is Matthias Worch?
German video game designer
When was Matthias Worch born?
Matthias Worch was born in 1976 in Essen.
What is Matthias Worch's occupation?
Matthias Worch is a designer.
What nationality is Matthias Worch?
Matthias Worch is German.
Sources & further reading
Cite this page
APA: Biography.guide. (2026). Matthias Worch. https://biography.guide/matthias-worch/
MLA: "Matthias Worch." Biography.guide, https://biography.guide/matthias-worch/.
Chicago: "Matthias Worch." Biography.guide. https://biography.guide/matthias-worch/.
Data last updated: 2026-09-20 · Spot an error? Report a correction.
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