Bruce Baugh
American game designer
About Bruce Baugh
Bruce Baugh was a game designer.
Bruce Baugh is a game designer who has worked primarily on role-playing games.
Career Bruce Baugh was one of the many authors that Jose Garcia collected together to help fill out his role-playing game Nexus: The Infinite City (1994).
Baugh co-wrote the supplements Doomslayers: Into the Labyrinth for Wraith: The Oblivion and Darkness Revealed 2: Passage Through Shadow for Trinity, which were published by White Wolf Publishing in 1998. Baugh wrote the revised version of Clanbook: Lasombra, published in 2001. White Wolf Games Studio contracted with Baugh in late 2002 to develop a new edition of the Gamma World role-playing game. Baugh has also written novels, including Judgment Day (2004) for Mage: The Ascension.
Baugh contributed settings to the Tri-Stat cyberpunk role-playing game Ex Machina (2004). Baugh has also worked as a freelancer for Ronin Arts.
Works Doomslayers: Into the Labyrinth (1998) for Wraith: The Oblivion with Bruce Baugh and Fred Yelk Ends of Empire (1999) for Wraith: The Oblivion with Bruce Baugh, Richard Dansky, and Ed Huang Wraith: The Great War (1999) with Bruce Baugh, E. Jonathan Bennet, Mark Cencyzk, and Richard Dansky Golden Comeback (2000) for Feng Shui with Greg Stolze, Bruce Baugh, Tim Dedopulos, and Rob Heinsoo Clanbook: Lasombra 2nd Edition (2001) for Vampire: The Masquerade
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Important facts
Frequently asked questions
Who was Bruce Baugh?
American game designer
What was Bruce Baugh's occupation?
Bruce Baugh was a game designer.
Sources & further reading
Cite this page
APA: Biography.guide. (2026). Bruce Baugh. https://biography.guide/bruce-baugh-game-designer/
MLA: "Bruce Baugh." Biography.guide, https://biography.guide/bruce-baugh-game-designer/.
Chicago: "Bruce Baugh." Biography.guide. https://biography.guide/bruce-baugh-game-designer/.
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